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 Helper Activities and Club Resources -
Experiential Learning Methodology
Diagram of the Experiential Learning Methodology.

Experiential learning distinguishes 4-H youth development education from many formal education methods.  Activities are designed so youth learn by doing first then reflecting on what they did and thinking about how they can apply what they learned to other situations. Your aim as Helper is to "guide" youth while they explore each activity.

In each activity you'll find descriptions of a life skill and project skill to emphasize, suggestions for more activities, and other helpful information. The question-and-answer section is called Cool Your Engines. Here you can help the youth share and process what they did, generalize to everyday experiences and then discuss how to apply the life skill to other situations.

Experiential Learning Methodology is a five step learning process which is specific and sequential. Experiential learning engages learners actively, encouraging them to think more, work harder, and ultimately learn more thoroughly than with other teaching and learning methods.

  1. Experience the activity called Throttle Up

  2. Share the results, reactions and observations, Cool your engine, Part 1

  3. Process by discussing, looking at the experience, analyze and reflect, Cool your engine, Part 2.

  4. Generalize to connect the experience to real world examples, Cool your engine, Part 3

  5. Apply what was learned to a similar or different situation, practice, Cool your engine Part 4.

Experiential learning can be used successfully in many teaching and learning settings. Before selecting a delivery method, consider your youth participants and overall program goals.

Here are some Possible Learning Environments:

  • Series of youth project meetings

  • Cam program

  • After School program

  • Vocational small engines classes

  • Curriculum for youth while parents are involved in parenting classes

  • Special community event to celebrate youth

To learn more about Experiential Learning, visit http://www.4hccsprojects.com/learn/.

I Helper Activities and Club Resources Main Page I Note to the Project Helper I  
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Worksheets/Handouts I Project Meeting Ideas I
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Experiential Learning Methodology I Ages and Stages of Youth I
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Supporting Internet Links I Club Ideas and Highlights I
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Service Learning Opportunities I Educational and Career Opportunities I

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